Alpha v0.2.2.0 Release + Patch Notes
- Reverted some of the part thick precision changes.
(Should be easier to land crits again.)
- Enemy Trauma decay base massively decreased.
[-0.0025per/f -> -0.0002per/f]
- Enemy HP increased by ~60%
- Enemies cannot recover from stuns unless they aren't "Spinning".
- Enemy can now be "Spun" with Slashes. Pommelstrikes do not cause "Spinning".
(Spinning means it is rapidly rotating horizontally, Flipping means it is rapidly rotating vertically.)
- Slashes inflict "Spinstun".
("Spinstun" is determined by how long it takes the enemy to stop spinning. Lower surface frictions result in shorter Spinstun durations.)
- Colliding with a wall while Spinning will cause the enemy to stop Spinning.
- HP chip damage on block removed.
- Enemy no longer bodyblocks player during its attacks.
- Downward Pommelstrike ("Spike") knockback increased.
- Knockback no longer halts enemy momentum on application, with the exception of "Spike".
(Spiking the enemy will always cancel VERTICAL momentum, but never horizontal.)
Files
Get Saccharine Pale (ALPHA)
Saccharine Pale (ALPHA)
"Directional Slash 'n Parry Nemesis Brawler!"
Status | In development |
Author | Poast |
Genre | Action |
Tags | Boss battle, Difficult, Experimental, Fantasy, Fast-Paced, First-Person, Hack and Slash, Pixel Art, Singleplayer |
Languages | English |
Accessibility | Color-blind friendly |
More posts
- Patch v0.2.5.1Oct 06, 2022
- Patch v0.2.5.0Sep 27, 2022
- Patch v0.2.4.3Sep 22, 2022
- Patch v0.2.4.2Sep 21, 2022
- Patch v0.2.4.1Sep 19, 2022
- NEW Alpha v0.2.4.0Sep 17, 2022
- New Patch (v0.2.3.0)Aug 19, 2022
- Alpha v0.1.0 Demo is out NOW!!!Aug 09, 2022
- devlog 2 (?)Jan 01, 2022
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